Creator: Gene Alexander
Date: 2006.08.12
Info: Zorn Castle, first upper floor
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| | | | | | | | | (9|9) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | (27|9) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | (31|9) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | (49|9) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | (24|10) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | (34|10) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
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| | | | | | | | | | | | | | | (15|13) - fatwoman "Yolanda Zorn"
ac => -50
attacktype => 257
can_cast_spell => 1
con => 30
dam => 25
exp => 900000
hp => 1000
inventory =>
level => 120
maxhp => 1000
maxsp => 1000
@match zorn
Yes, I am a member of the Zorn family.
@match treasure
Oh, I wouldn't know anything about any
treasure. You must be mistaken.
@match *
Hello, dearie, welcome to my home.
path_attuned => 4
pick_up => 4
pow => 20
randomitems => sorcery_book_high
resist_acid => 90
resist_blind => 90
resist_chaos => 90
resist_cold => 90
resist_confusion => 90
resist_death => 90
resist_deplete => 90
resist_drain => 90
resist_electricity => 90
resist_fear => -50
resist_fire => 90
resist_ghosthit => 90
resist_godpower => 50
resist_holyword => 90
resist_magic => 90
resist_paralyze => 90
resist_physical => 90
resist_poison => 90
resist_slow => 90
resist_turn_undead => 90
resist_weaponmagic => 90
see_invisible => 1
sp => 1000
speed => 0.95
title => wife
wc => -50
- cobblestones ""
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| | | | | | | | | | | | | | | | | | | | | | | | (24|15) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (25|15) - medium_guard "Senior Room Attendant"
ac => -10
can_use_armour => 1
can_use_bow => 1
can_use_rod => 1
can_use_skill => 1
can_use_weapon => 1
con => 35
dam => 25
exp => 25000
hp => 2500
int => 10
inventory =>
level => 45
maxhp => 2500
maxsp => 200
path_attuned => 4
pow => 20
resist_acid => 50
resist_blind => 50
resist_chaos => 50
resist_cold => 50
resist_confusion => 100
resist_death => 50
resist_deplete => 50
resist_drain => 50
resist_electricity => 50
resist_fear => 100
resist_fire => 50
resist_ghosthit => 50
resist_magic => 50
resist_paralyze => 50
resist_poison => 50
resist_slow => 100
resist_turn_undead => 50
resist_weaponmagic => 50
sp => 200
stand_still => 0
wc => 10
- cobblestones2 "cobblestones"
| (26|15) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | (32|15) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (33|15) - medium_guard "Senior Room Attendant"
ac => -10
can_use_armour => 1
can_use_bow => 1
can_use_rod => 1
can_use_skill => 1
can_use_weapon => 1
con => 35
dam => 25
exp => 25000
hp => 2500
int => 10
inventory =>
level => 45
maxhp => 2500
maxsp => 200
path_attuned => 4
pow => 20
resist_acid => 50
resist_blind => 50
resist_chaos => 50
resist_cold => 50
resist_confusion => 100
resist_death => 50
resist_deplete => 50
resist_drain => 50
resist_electricity => 50
resist_fear => 100
resist_fire => 50
resist_ghosthit => 50
resist_magic => 50
resist_paralyze => 50
resist_poison => 50
resist_slow => 100
resist_turn_undead => 50
resist_weaponmagic => 50
sp => 200
stand_still => 0
wc => 10
- cobblestones2 "cobblestones"
| (34|15) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | (20|16) - dresser "dresser"
inventory =>
- scroll "Zorn family information scroll"
level => 15
Dear Descendant,
There are some interesting treasures our
family has collected over the centuries. We
have hidden these treasures deep below
the family castle and protected them as
best we can. It would be quite bad for
many of these items to fall into the wrong
hands.
However, should you find worthy citizens of
the realm suggest they get these treasures
for themselves. Only the bravest and most
worthy of citizens should be able to get the
treasures thus keeping them out of evil
hands.
Arcturo Zorn
name_pl => Zorn family information scrolls
- stonefloor2 ""
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | (16|17) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- cobblestones ""
| (17|17) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- stonefloor2 ""
| | | | | | | | | | | (28|17) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|17) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | (41|17) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- cobblestones ""
| (42|17) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- stonefloor2 ""
| | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|18) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|18) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|19) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|19) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|21) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|21) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|22) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|22) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|24) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|24) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|25) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|25) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|26) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|26) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | (12|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (13|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (14|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (15|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (17|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (18|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (19|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (20|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (22|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (23|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (24|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (25|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | (33|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (34|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (35|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (36|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (38|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (39|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (40|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (41|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (43|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (44|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (45|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (46|29) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|31) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|31) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|32) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|32) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | (22|33) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- stonefloor2 ""
| | | | | | (28|33) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|33) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | (36|33) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- cobblestones ""
| | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | (22|34) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- stonefloor2 ""
| | | | | | | | | | | | | | (36|34) - man2 "Fearless personal guard"
ac => -50
attacktype => 1
con => 25
dam => 25
exp => 250000
hp => 1800
inventory =>
level => 120
maxhp => 1800
maxsp => 1000
path_attuned => 16
pow => 25
randomitems => none
resist_acid => 85
resist_blind => 85
resist_chaos => 85
resist_cold => 85
resist_confusion => 85
resist_death => 85
resist_deplete => 85
resist_drain => 85
resist_electricity => 85
resist_fear => 100
resist_fire => 85
resist_ghosthit => 85
resist_godpower => 45
resist_holyword => 85
resist_magic => 85
resist_paralyze => 85
resist_physical => 85
resist_poison => 85
resist_slow => 85
resist_turn_undead => 85
resist_weaponmagic => 85
see_invisible => 1
sleep => 1
sp => 1000
speed => 0.75
wc => -50
wis => 10
- cobblestones ""
| | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|35) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|35) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|36) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|36) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|38) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|38) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|39) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|39) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | (28|40) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | (30|40) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | (24|42) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (25|42) - medium_guard "Senior Room Attendant"
ac => -10
can_use_armour => 1
can_use_bow => 1
can_use_rod => 1
can_use_skill => 1
can_use_weapon => 1
con => 35
dam => 25
exp => 25000
hp => 2500
int => 10
inventory =>
level => 45
maxhp => 2500
maxsp => 200
path_attuned => 4
pow => 20
resist_acid => 50
resist_blind => 50
resist_chaos => 50
resist_cold => 50
resist_confusion => 100
resist_death => 50
resist_deplete => 50
resist_drain => 50
resist_electricity => 50
resist_fear => 100
resist_fire => 50
resist_ghosthit => 50
resist_magic => 50
resist_paralyze => 50
resist_poison => 50
resist_slow => 100
resist_turn_undead => 50
resist_weaponmagic => 50
sp => 200
stand_still => 0
wc => 10
- cobblestones2 "cobblestones"
| (26|42) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | (32|42) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (33|42) - medium_guard "Senior Room Attendant"
ac => -10
can_use_armour => 1
can_use_bow => 1
can_use_rod => 1
can_use_skill => 1
can_use_weapon => 1
con => 35
dam => 25
exp => 25000
hp => 2500
int => 10
inventory =>
level => 45
maxhp => 2500
maxsp => 200
path_attuned => 4
pow => 20
resist_acid => 50
resist_blind => 50
resist_chaos => 50
resist_cold => 50
resist_confusion => 100
resist_death => 50
resist_deplete => 50
resist_drain => 50
resist_electricity => 50
resist_fear => 100
resist_fire => 50
resist_ghosthit => 50
resist_magic => 50
resist_paralyze => 50
resist_poison => 50
resist_slow => 100
resist_turn_undead => 50
resist_weaponmagic => 50
sp => 200
stand_still => 0
wc => 10
- cobblestones2 "cobblestones"
| (34|42) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | |
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| | | | | | | | | | | | | | | | | | | | | (21|45) - mastif "Vulf"
attacktype => 1
int => 15
inventory =>
- s_mastif "Vulf's shadow"
can_cast_spell => 1
dam => 33
exp => 200000
int => 15
inventory =>
level => 65
maxsp => 100
pow => 25
sleep => 0
sp => 100
speed => 0.4
@match *
*arf!*
sleep => 0
speed => 0.2
title => Weinia's pet
- stonefloor2 ""
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
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| | | | | | | | | | | | | | | | | | | | | | | | (24|47) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | (34|47) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | | | (12|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (13|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | (17|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (18|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | (22|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
- rune_large_fireball "Rune of Fireball"
cha => 200
level => 35
| | | | (26|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | (32|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | (36|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
- rune_large_fireball "Rune of Fireball"
cha => 200
level => 35
| | | | (40|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (41|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | (45|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| (46|49) - medium_guard "Room Attendant"
ac => -9
con => 25
dam => 20
exp => 20000
hp => 2000
int => 5
inventory =>
level => 35
maxhp => 2000
maxsp => 200
path_attuned => 4
pick_up => 24
resist_acid => 30
resist_blind => 30
resist_chaos => 30
resist_cold => 30
resist_confusion => 30
resist_death => 30
resist_deplete => 30
resist_drain => 30
resist_electricity => 30
resist_fear => 100
resist_fire => 30
resist_ghosthit => 30
resist_paralyze => 30
resist_poison => 30
resist_slow => 30
resist_weaponmagic => 30
sp => 200
stand_still => 0
wc => 9
- cobblestones2 "cobblestones"
| | | | | | | | | | | | |
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