width20
height20
darkness50

(4|3)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(5|3)
(9|3)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(10|3)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • rubble "rubble"
  • pstone_3 "stones"
(11|3)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(3|4)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(4|4)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(10|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(11|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|4)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|4)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(2|5)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(3|5)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(10|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(11|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|5)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(17|5)
(3|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|6)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|6)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(10|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(11|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(16|6)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(18|6)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(3|7)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|7)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|7)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|7)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|7)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(3|8)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|8)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|8)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|8)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|8)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(1|9)
(3|9)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|9)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|9)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|9)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|9)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(18|9)
(1|10)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(2|10)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(3|10)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|10)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|10)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|10)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|10)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(17|10)
(3|11)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|11)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|11)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|11)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|11)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|11)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|11)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
1
(10|11)
(11|11)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|11)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(4|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|12)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
1
(10|12)
(11|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|12)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|12)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(16|12)
  • giantrat "Evil rat" attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 83233 can_cast_spell => 0 can_see_in_dark => 1 dam => 100 exp => 500000 hp => 30000 level => 75 maxhp => 30000 resist_acid => 50 resist_blind => 100 resist_chaos => 100 resist_cold => 50 resist_confusion => 50 resist_death => 100 resist_deplete => 100 resist_drain => 50 resist_electricity => 50 resist_fire => 50 resist_ghosthit => 50 resist_godpower => 20 resist_holyword => 20 resist_magic => 50 resist_paralyze => 100 resist_physical => 70 resist_slow => 100 resist_weaponmagic => 50 see_invisible => 1 speed => 15 wc => -30 wis => 5
  • pstone_3 "stones"
(5|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(6|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
1
(10|13)
(11|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|13)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(5|14)
(6|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(7|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(8|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(9|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
1
(10|14)
(11|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|14)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(17|14)
(1|15)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(2|15)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • rubble "rubble"
  • pstone_3 "stones"
(3|15)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(9|15)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
1
(10|15)
(11|15)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|15)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|15)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|15)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|15)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(18|15)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(1|16)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(2|16)
(3|16)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
1
(10|16)
(11|16)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|16)
  • pillars "" move_block => walk
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|16)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|16)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|16)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(16|16)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(17|16)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(18|16)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(1|17)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(2|17)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(3|17)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(8|17)
1
(10|17)
(11|17)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(12|17)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|17)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|17)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|17)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(16|17)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(17|17)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(18|17)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • rubble "rubble"
  • pstone_3 "stones"
1
1
(10|18)
(12|18)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(13|18)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(14|18)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(15|18)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(16|18)
  • shallow_sea "" move_allow => walk move_block => -walk move_slow => walk move_slow_penalty => 4
(17|18)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
(18|18)
  • gnoll "poison rat" ac => -13 animation => mouse attack_movement_bits_0_3 => 5 attack_movement_bits_4_7 => 0 attacktype => 66561 can_see_in_dark => 1 dam => 160 exp => 200 face => mouse.x11 hp => 280 maxhp => 280 randomitems => resist_poison => 100 see_invisible => 1 sound_destroy => speed => 5 wc => -30 wis => 3
  • pstone_3 "stones"
1
(3|19)
  • magic_mouth "voice" connected => 1

    The rusty grating opens with a horrendous creaking sound that echoes through the dimly lit cavern. When the deafening sound finally dies away you hear the low growls of an awakened creature.

  • cave_15 "wall"