Creator: Email: Date: Fri Oct 15 13:42:48 1993

width34
difficulty1
enter_y25
nameScorn City Hall
file_format_version1
height32
reset_timeout7200
enter_x13
musickm/heroic_reception

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  • book_read "History of Deliantra"

    Frank Tore Johansen started writing Crossfire in march 1992. Since then several people throughout the world have contributed with source, maps and graphics. The earlier versions looked a lot like the game Gauntlet. Then it started adopting the features of Nethack and Moria. With the rename to Deliantra, an almost total rewrite of the server started, mostly focused on reducing CPU usage, fixing all the crash bugs, reducing latency and making the server fully asynchronous so many players can play at the same time. Almost as a side effect, many maps have been fixed and improved, also the graphics have been overhauled and a new full-screen game-like client has been created. During all those years, Deliantra has developed it's very own unique style.

  • woodfloor ""
  • dungeon_magic "no_spells" _comment =>
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  • book_read "Deliantra Introduction"

    Deliantra is a multiplayer graphical arcade and adventure game. It has certain flavours from other games, especially Gauntlet (TM) and Nethack/Moria. Any number of players can move around in their own window, picking up / using items and battle monsters. The players all do battle in the same world, and can communicate with each others (even fight with each others). The goal of the game is to survive and to have FUN.

  • woodfloor ""
  • dungeon_magic "no_spells" _comment =>
  • woodfloor ""
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