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(25|0)
(26|0)
(32|0)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(33|0)
(34|0)
(36|0)
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(42|4)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • brush ""
(43|4)
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(11|5)
(12|5)
(13|5)
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(27|5)
(28|5)
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(30|5)
(31|5)
(32|5)
(33|5)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(37|5)
(45|5)
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  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(35|13)
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(8|17)
(21|17)
(22|17)
(26|17)
(28|17)
(29|17)
(30|17)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(31|17)
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(25|22)
(26|22)
(28|22)
(29|22)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(30|22)
(31|22)
(32|22)
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(2|25)
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(6|25)
(8|25)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(9|25)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle humanoid dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(10|25)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(11|25)
  • house_2 "house"

    floorstyle lightwood exitstyle door wallstyle wooden monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(12|25)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(13|25)
  • house_2 "house"

    floorstyle lightwood exitstyle door wallstyle wooden monsterstyle humanoid dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(21|25)
(23|25)
(28|25)
(29|25)
(30|25)
(31|25)
(33|25)
(35|25)
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2
(18|28)
2
2
(20|28)
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1
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1 1
(25|28)
1
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(7|29)
(8|29)
(9|29)
(10|29)
(11|29)
(12|29)
(14|29)
(16|29)
  • house_2 "house"

    floorstyle lightwood exitstyle door wallstyle wooden monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(17|29)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(18|29)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(27|29)
(35|29)
(36|29)
(37|29)
(38|29)
(39|29)
(40|29)
(41|29)
(42|29)
(43|29)
(44|29)
(45|29)
(46|29)
(47|29)
(48|29)
(49|29)
(7|30)
(8|30)
(9|30)
(10|30)
(11|30)
(12|30)
(16|30)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle humanoid dungeon_level 11 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(26|30)
(30|30)
(31|30)
(32|30)
(33|30)
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(36|30)
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(46|32)
(47|32)
(48|32)
(49|32)
(7|33)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(9|33)
(11|33)
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(18|33)
(19|33)
(20|33)
(21|33)
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(11|34)
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(14|34)
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(16|34)
(17|34)
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(19|34)
(20|34)
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(29|34)
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(34|34)
(35|34)
(36|34)
(37|34)
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(40|34)
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(45|34)
(46|34)
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(7|35)
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(11|35)
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(9|36)
(12|36)
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(14|36)
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(16|36)
(17|36)
(18|36)
(19|36)
(20|36)
(28|36)
(29|36)
(30|36)
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(32|36)
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(34|36)
(35|36)
(36|36)
(37|36)
(38|36)
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(40|36)
(41|36)
(42|36)
(43|36)
(44|36)
(45|36)
(46|36)
(47|36)
(48|36)
(49|36)
(3|37)
(6|37)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(7|37)
(11|37)
(12|37)
  • travelguide "Travel Guide" face => man2.x51 lore => Hello! Me and my li'l boat can bring you to Valleynoy in no time! And if you don't like my price, pack yerself! slaying => *route_celvear_valleynoy value => 8000
  • pier_1_3 "pier" move_allow => -all
  • sea ""
(13|37)
(14|37)
(15|37)
(16|37)
(17|37)
(18|37)
(19|37)
(20|37)
(21|37)
(27|37)
(28|37)
(29|37)
(30|37)
(31|37)
(32|37)
(33|37)
(34|37)
(35|37)
(36|37)
(37|37)
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(39|37)
(40|37)
(41|37)
(42|37)
(43|37)
(44|37)
(45|37)
(46|37)
(47|37)
(48|37)
(49|37)
(3|38)
(6|38)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
(11|38)
(12|38)
(13|38)
(14|38)
(15|38)
(16|38)
(17|38)
(18|38)
(19|38)
(20|38)
(21|38)
(22|38)
(26|38)
(27|38)
(28|38)
(29|38)
(30|38)
(31|38)
(32|38)
(33|38)
(34|38)
(35|38)
(36|38)
(37|38)
(38|38)
(39|38)
(40|38)
(41|38)
(42|38)
(43|38)
(44|38)
(45|38)
(46|38)
(47|38)
(48|38)
(49|38)
(3|39)
(6|39)
  • house_2 "house"

    floorstyle lightwood exitstyle door wallstyle wooden monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(7|39)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle humanoid dungeon_level 11 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • grass ""
1
(10|39)
(11|39)
(12|39)
(13|39)
(14|39)
(15|39)
(19|39)
(20|39)
(21|39)
(22|39)
(23|39)
(24|39)
(25|39)
(26|39)
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(33|39)
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(37|39)
(38|39)
(39|39)
(40|39)
(41|39)
(42|39)
(43|39)
(44|39)
(45|39)
(46|39)
(47|39)
(48|39)
(49|39)
(3|40)
(4|40)
1
(8|40)
(10|40)
(12|40)
(13|40)
(14|40)
(15|40)
(17|40)
(18|40)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(19|40)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(20|40)
(21|40)
(22|40)
(23|40)
(24|40)
(25|40)
(26|40)
(27|40)
(28|40)
(29|40)
(30|40)
(31|40)
(32|40)
(33|40)
(34|40)
(35|40)
(36|40)
(37|40)
(38|40)
(39|40)
(40|40)
(41|40)
(42|40)
(43|40)
(44|40)
(45|40)
(46|40)
(47|40)
(48|40)
(49|40)
(3|41)
(4|41)
1
(8|41)
(10|41)
(13|41)
(14|41)
(15|41)
(17|41)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(18|41)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle humanoid dungeon_level 11 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(20|41)
(21|41)
(22|41)
(23|41)
(24|41)
(25|41)
(26|41)
(27|41)
(28|41)
(29|41)
(30|41)
(31|41)
(32|41)
(33|41)
(34|41)
(35|41)
(36|41)
(37|41)
(38|41)
(39|41)
(40|41)
(41|41)
(42|41)
(43|41)
(44|41)
(45|41)
(46|41)
(47|41)
(48|41)
(49|41)
(3|42)
(4|42)
(9|42)
(10|42)
(15|42)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(16|42)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(17|42)
  • house_2 "house"

    floorstyle lightwood exitstyle door wallstyle wooden monsterstyle humanoid dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • hills ""
(18|42)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(21|42)
(22|42)
(23|42)
(24|42)
(25|42)
(26|42)
(27|42)
(28|42)
(29|42)
(30|42)
(31|42)
(32|42)
(33|42)
(34|42)
(35|42)
(36|42)
(37|42)
(38|42)
(39|42)
(40|42)
(43|42)
(46|42)
(47|42)
(48|42)
(49|42)
(3|43)
(4|43)
(9|43)
(17|43)
  • s_shop2 "house"

    floorstyle lightwood exitstyle door wallstyle earthen monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => house slaying =>
  • hills ""
(22|43)
(23|43)
(24|43)
(25|43)
(26|43)
(27|43)
(28|43)
(29|43)
(30|43)
(31|43)
(32|43)
(33|43)
(34|43)
(35|43)
(36|43)
(37|43)
(38|43)
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(49|43)
(3|44)
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