outdoor1
width50
nameworld_121_124
file_format_version1
height50

(39|1)
  • chole_2 "hole in the ground"

    layoutstyle maze floorstyle MLABEMINE decorstyle jeweler_minerals wallstyle cave2 exitstyle ladder monsterstyle jeweler dungeon_level 7 dungeon_depth 40 orientation 1 xsize 50 ysize 60 expand2x 1 darkness 5

    slaying =>
  • hills_rocky "hills"
(42|1)
(43|1)
(44|1)
(45|1)
(46|1)
(41|2)
(42|2)
(43|2)
(44|2)
(45|2)
(46|2)
(39|3)
(40|3)
(41|3)
(42|3)
(43|3)
(44|3)
(45|3)
(46|3)
(41|4)
(42|4)
(43|4)
(44|4)
(45|4)
(46|4)
(39|5)
(40|5)
(41|5)
(42|5)
(43|5)
(44|5)
(45|5)
(46|5)
(32|6)
  • chole_2 "hole in the ground"

    layoutstyle maze floorstyle MLABEMINE decorstyle jeweler_minerals wallstyle cave2 exitstyle ladder monsterstyle jeweler dungeon_level 10 dungeon_depth 50 orientation 1 xsize 50 ysize 60 expand2x 1 darkness 5

    slaying =>
  • hills_rocky "hills"
(37|6)
(38|6)
(39|6)
(40|6)
(41|6)
(42|6)
(43|6)
(44|6)
(45|6)
(46|6)
(33|7)
(35|7)
(36|7)
(37|7)
(38|7)
(39|7)
(40|7)
(41|7)
(42|7)
(43|7)
(44|7)
(45|7)
(46|7)
(35|8)
(36|8)
(37|8)
(38|8)
(39|8)
(40|8)
(41|8)
(42|8)
(43|8)
(44|8)
(45|8)
(46|8)
(35|9)
(36|9)
(37|9)
(38|9)
(39|9)
(40|9)
(41|9)
(42|9)
(43|9)
(44|9)
(45|9)
(46|9)
(27|10)
  • chole_2 "hole in the ground"

    layoutstyle maze floorstyle MLABEMINE decorstyle jeweler_minerals wallstyle cave2 exitstyle ladder monsterstyle jeweler dungeon_level 10 dungeon_depth 50 orientation 1 xsize 50 ysize 60 expand2x 1 darkness 5

    slaying =>
  • hills_rocky "hills"
(35|10)
(36|10)
(37|10)
(38|10)
(39|10)
(40|10)
(41|10)
(42|10)
(43|10)
(44|10)
(45|10)
(46|10)
(35|11)
(36|11)
(37|11)
(38|11)
(39|11)
(40|11)
(41|11)
(42|11)
(43|11)
(44|11)
(45|11)
(46|11)
(35|12)
(36|12)
(37|12)
(38|12)
(39|12)
(40|12)
(41|12)
(42|12)
(43|12)
(44|12)
(45|12)
(46|12)
(35|13)
(36|13)
(37|13)
(38|13)
(39|13)
(40|13)
(41|13)
(42|13)
(43|13)
(44|13)
(45|13)
(46|13)
(35|14)
(36|14)
(37|14)
(38|14)
(39|14)
(40|14)
(41|14)
(42|14)
(43|14)
(44|14)
(45|14)
(46|14)
(35|15)
(36|15)
(37|15)
(38|15)
(39|15)
(40|15)
(41|15)
(42|15)
(43|15)
(44|15)
(45|15)
(46|15)
(35|16)
(36|16)
(37|16)
(38|16)
(39|16)
(40|16)
(41|16)
(42|16)
(43|16)
(44|16)
(45|16)
(34|17)
(35|17)
(36|17)
(37|17)
(38|17)
(39|17)
(40|17)
(41|17)
(42|17)
(43|17)
(44|17)
(45|17)
(26|18)
(35|18)
(36|18)
(37|18)
(38|18)
(39|18)
(40|18)
(41|18)
(42|18)
(43|18)
(26|19)
(35|19)
(36|19)
(37|19)
(38|19)
(39|19)
(40|19)
(41|19)
(42|19)
(26|20)
(35|20)
(36|20)
(37|20)
(38|20)
(39|20)
(40|20)
(41|20)
(35|21)
(36|21)
(37|21)
(38|21)
(39|21)
(40|21)
(41|21)
(45|21)
  • chole_2 "hole in the ground"

    layoutstyle maze floorstyle MLABEMINE decorstyle jeweler_minerals wallstyle cave2 exitstyle ladder monsterstyle jeweler dungeon_level 20 dungeon_depth 100 orientation 1 xsize 50 ysize 60 expand2x 1 darkness 5

    slaying =>
  • hills_rocky "hills"
(35|22)
(36|22)
(37|22)
(38|22)
(39|22)
(40|22)
(41|22)
(35|23)
(38|23)
(39|23)
(40|23)
(27|24)
  • chole_2 "hole in the ground"

    layoutstyle maze floorstyle MLABEMINE decorstyle jeweler_minerals wallstyle cave2 exitstyle ladder monsterstyle jeweler dungeon_level 7 dungeon_depth 40 orientation 1 xsize 50 ysize 60 expand2x 1 darkness 5

    slaying =>
  • hills_rocky "hills"
(36|24)
(38|24)
(39|24)
(42|24)
  • chole_2 "hole in the ground"

    layoutstyle maze floorstyle MLABEMINE decorstyle jeweler_minerals wallstyle cave2 exitstyle ladder monsterstyle jeweler dungeon_level 7 dungeon_depth 40 orientation 1 xsize 50 ysize 60 expand2x 1 darkness 5

    slaying =>
  • hills_rocky "hills"
(37|25)