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  • holy_priest "Holy Man of Gaea" carrying => 2807 inventory =>

    @match Gaea|gaea Gaea is the mother of Nature and all the Elements @match Nature|nature Nature is the world around us - the air we breath the things that grow and live @match Elements|elements All things come from the four elements - Earth, Fire, Air and Water @match * I am a follower of Gaea

    name_pl => Holy Man of Gaea speed_left => -0.580000
  • hills_rocky "hills"
(26|18)
(39|18)
(23|19)
(25|19)
(24|20)
(29|20)
  • holy_priest "Holy Man of Gaea" carrying => 2807 inventory =>

    @match Gaea|gaea Gaea is the mother of Nature and all the Elements @match Nature|nature Nature is the world around us - the air we breath the things that grow and live @match Elements|elements All things come from the four elements - Earth, Fire, Air and Water @match * I am a follower of Gaea

    name_pl => Holy Man of Gaea speed_left => -0.580000
  • hills_rocky "hills"
(30|20)
(43|20)
(44|20)
(45|20)
(7|21)
(30|21)
(31|21)
(41|21)
(42|21)
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(40|22)
(5|32)
(4|33)
3
(4|34)
3
(2|35)
(3|35)
3
(8|35)
(2|36)
(3|36)
(5|36)
(2|37)
(3|37)
(5|37)
(6|37)
(10|37)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => haus slaying =>
  • hills ""
(2|38)
(3|38)
(5|38)
(6|38)
(8|38)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle animal dungeon_level 10 dungeon_depth 1 decorstyle furniture

    name_pl => haus slaying =>
  • hills ""
(9|38)
(1|39)
(2|39)
(3|39)
(5|39)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => haus slaying =>
  • hills ""
(10|39)
(11|39)
(12|39)
(13|39)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => haus slaying =>
  • steppe ""
(1|40)
(2|40)
(3|40)
(11|40)
(1|41)
(2|41)
(3|41)
(5|41)
(7|41)
(1|42)
(2|42)
(3|42)
(5|42)
(6|42)
(11|42)
(13|42)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle animal dungeon_level 14 decorstyle furniture

    name_pl => haus slaying =>
  • hills ""
(14|42)
(15|42)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle animal dungeon_level 14 decorstyle furniture

    name_pl => haus slaying =>
  • hills ""
(1|43)
(2|43)
(3|43)
(8|43)
(9|43)
(10|43)
(12|43)
(13|43)
(15|43)
(16|43)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => haus slaying =>
  • steppe ""
(1|44)
(2|44)
(3|44)
(6|44)
(7|44)
(8|44)
(9|44)
(10|44)
(3|45)
(4|45)
(7|45)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    name_pl => haus slaying =>
  • hills ""
(9|45)
4
(12|45)
  • barrack_small_goth "haus"

    floorstyle darkwood exitstyle door wallstyle stwall monsterstyle humanoid dungeon_level 11 decorstyle furniture

    name_pl => haus slaying =>
  • steppe ""
(14|45)
(17|45)
(3|46)
(4|46)
4
(11|46)
(4|47)
(8|47)
(9|47)
(10|47)
4
(12|47)
(13|47)
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