Creator: Gnat the Gnu Email: gnu@foo.bar Date: Sat Mar 12 15:27:13 2005

outdoor1
width50
enter_y1
enter_x1
difficulty1
nameworld_127_102
file_format_version1
height50
reset_timeout7200

(16|0)
(17|0)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(18|0)
(19|0)
(21|0)
(22|0)
(23|0)
(24|0)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(25|0)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(29|0)
(30|0)
(31|0)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 4 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(32|0)
(33|0)
(34|0)
(35|0)
(37|0)
(38|0)
(39|0)
(40|0)
(20|1)
(21|1)
(22|1)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(23|1)
(24|1)
(26|1)
(29|1)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(30|1)
(31|1)
(32|1)
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(29|2)
(30|2)
(31|2)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 5 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(32|2)
(33|2)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(34|2)
(35|2)
(36|2)
(37|2)
(38|2)
(39|2)
(40|2)
(18|3)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(20|3)
(23|3)
(24|3)
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(30|3)
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(37|3)
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(39|3)
(40|3)
(19|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(20|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(21|4)
(22|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(23|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(24|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
(25|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(26|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(29|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(32|4)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(33|4)
(37|4)
(38|4)
(39|4)
(40|4)
(21|5)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(32|5)
(33|5)
(35|5)
(38|5)
(39|5)
(40|5)
(31|6)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(32|6)
(33|6)
(35|6)
(36|6)
(37|6)
(38|6)
(39|6)
(32|7)
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