Creator: Gnat the Gnu Email: gnu@foo.bar Date: Fri Mar 11 10:35:04 2005

outdoor1
width50
enter_y1
enter_x1
difficulty1
nameworld_128_101
file_format_version1
height50
reset_timeout7200

(7|0)
(8|0)
(9|0)
(10|0)
(11|0)
(13|0)
(14|0)
(15|0)
(16|0)
(7|1)
(8|1)
(10|1)
(11|1)
(12|1)
(13|1)
(14|1)
(15|1)
(16|1)
(0|2)
(1|2)
(2|2)
(8|2)
(9|2)
(10|2)
(11|2)
(12|2)
(13|2)
(14|2)
(15|2)
(16|2)
(17|2)
(0|3)
(1|3)
(2|3)
(3|3)
(9|3)
(10|3)
(11|3)
(12|3)
(13|3)
(14|3)
(15|3)
(16|3)
(17|3)
(0|4)
(1|4)
(2|4)
(3|4)
(9|4)
(10|4)
(11|4)
(12|4)
(13|4)
(14|4)
(15|4)
(0|5)
(1|5)
(2|5)
(3|5)
(4|5)
(9|5)
(10|5)
(11|5)
(12|5)
(13|5)
(0|6)
(1|6)
(3|6)
(9|6)
(10|6)
(11|6)
(12|6)
(13|6)
(0|7)
(1|7)
(3|7)
(11|7)
(12|7)
(13|7)
(0|8)
(1|8)
(2|8)
(3|8)
(8|8)
(13|8)
(0|9)
(1|9)
(2|9)
(5|9)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • hills_rocky "hills"
(10|9)
(12|9)
(13|9)
(0|10)
(5|10)
(6|10)
(8|10)
(10|10)
(12|10)
(15|10)
(2|11)
(4|11)
(5|11)
(6|11)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • brush ""
(8|11)
(10|11)
(11|11)
(12|11)
(15|11)
(0|12)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • hills_rocky "hills"
(2|12)
(3|12)
(4|12)
(5|12)
(6|12)
(8|12)
(9|12)
(10|12)
(11|12)
(15|12)
(41|12)
(42|12)
(43|12)
(2|13)
(3|13)
(6|13)
(8|13)
(9|13)
(10|13)
(15|13)
(16|13)
(41|13)
(42|13)
(43|13)
(44|13)
(2|14)
(3|14)
(8|14)
(9|14)
(16|14)
(17|14)
(41|14)
(42|14)
(43|14)
(44|14)
(45|14)
(2|15)
(3|15)
(5|15)
(8|15)
(9|15)
(17|15)
(18|15)
(41|15)
(43|15)
(44|15)
(45|15)
(46|15)
(0|16)
(1|16)
(2|16)
(3|16)
(4|16)
(6|16)
(8|16)
(9|16)
(10|16)
(18|16)
(19|16)
(20|16)
(21|16)
(22|16)
(23|16)
(24|16)
(40|16)
(41|16)
(43|16)
(44|16)
(45|16)
(46|16)
(0|17)
(1|17)
(2|17)
(3|17)
(5|17)
(10|17)
(11|17)
(12|17)
(24|17)
(25|17)
(37|17)
(38|17)
(39|17)
(40|17)
(43|17)
(44|17)
(45|17)
(46|17)
(1|18)
(2|18)
(3|18)
(4|18)
(5|18)
(8|18)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(12|18)
(13|18)
(14|18)
(15|18)
(23|18)
(24|18)
(25|18)
(26|18)
(37|18)
(43|18)
(44|18)
(45|18)
(46|18)
(0|19)
(1|19)
(10|19)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(12|19)
(13|19)
(14|19)
(15|19)
(16|19)
(17|19)
(20|19)
(21|19)
(22|19)
(23|19)
(24|19)
(26|19)
(27|19)
(37|19)
(43|19)
(44|19)
(45|19)
(4|20)
(8|20)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • hills ""
(10|20)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(12|20)
(13|20)
(14|20)
(15|20)
(16|20)
(17|20)
(18|20)
(19|20)
(20|20)
(21|20)
(22|20)
(23|20)
(24|20)
(25|20)
(27|20)
(28|20)
(29|20)
(37|20)
(40|20)
(43|20)
(44|20)
(0|21)
(1|21)
(3|21)
(8|21)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • hills ""
(10|21)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • hills ""
(12|21)
(13|21)
(14|21)
(15|21)
(16|21)
(17|21)
(18|21)
(19|21)
(20|21)
(21|21)
(22|21)
(23|21)
(24|21)
(25|21)
(29|21)
(37|21)
(43|21)
(44|21)
(0|22)
(1|22)
(5|22)
(6|22)
(7|22)
(8|22)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • hills ""
(10|22)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(12|22)
(13|22)
(14|22)
(15|22)
(16|22)
(17|22)
(18|22)
(19|22)
(20|22)
(21|22)
(22|22)
(23|22)
(25|22)
(26|22)
(27|22)
(29|22)
(30|22)
(37|22)
(43|22)
(44|22)
(5|23)
(6|23)
(10|23)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • hills ""
(12|23)
(13|23)
(14|23)
(15|23)
(16|23)
(17|23)
(18|23)
(19|23)
(20|23)
(21|23)
(22|23)
(23|23)
(24|23)
(26|23)
(27|23)
(30|23)
(31|23)
(37|23)
(43|23)
(44|23)
(1|24)
(3|24)
(4|24)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(5|24)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(9|24)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(10|24)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(12|24)
(13|24)
(14|24)
(15|24)
(16|24)
(17|24)
(18|24)
(19|24)
(20|24)
(21|24)
(22|24)
(23|24)
(24|24)
(25|24)
(26|24)
(27|24)
(28|24)
(31|24)
(32|24)
(37|24)
(40|24)
(41|24)
(42|24)
(43|24)
(44|24)
(0|25)
(1|25)
(2|25)
(3|25)
(8|25)
(9|25)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(12|25)
(13|25)
(14|25)
(15|25)
(16|25)
(17|25)
(18|25)
(19|25)
(20|25)
(21|25)
(22|25)
(23|25)
(24|25)
(25|25)
(26|25)
(27|25)
(32|25)
(33|25)
(34|25)
(35|25)
(36|25)
(37|25)
(39|25)
(40|25)
(41|25)
(42|25)
(43|25)
(44|25)
(5|26)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(6|26)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(7|26)
(8|26)
(9|26)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(11|26)
(12|26)
(13|26)
(14|26)
(15|26)
(16|26)
(17|26)
(18|26)
(20|26)
(21|26)
(22|26)
(23|26)
(24|26)
(25|26)
(26|26)
(27|26)
(41|26)
(42|26)
(2|27)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(6|27)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(7|27)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(11|27)
(12|27)
(13|27)
(15|27)
(16|27)
(17|27)
(20|27)
(21|27)
(22|27)
(23|27)
(24|27)
(25|27)
(26|27)
(27|27)
(42|27)
(43|27)
(0|28)
(10|28)
(11|28)
(12|28)
(13|28)
(20|28)
(21|28)
(22|28)
(23|28)
(24|28)
(25|28)
(26|28)
(27|28)
(28|28)
(43|28)
(44|28)
(0|29)
(1|29)
(2|29)
(3|29)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(4|29)
(5|29)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(6|29)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(7|29)
(8|29)
(11|29)
(12|29)
(13|29)
(21|29)
(22|29)
(23|29)
(24|29)
(25|29)
(26|29)
(27|29)
(28|29)
(29|29)
(30|29)
(31|29)
(32|29)
(33|29)
(34|29)
(35|29)
(36|29)
(37|29)
(38|29)
(44|29)
(45|29)
(46|29)
(0|30)
(1|30)
(2|30)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(3|30)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(5|30)
(6|30)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(7|30)
(8|30)
(9|30)
(11|30)
(12|30)
(22|30)
(23|30)
(24|30)
(25|30)
(26|30)
(27|30)
(28|30)
(29|30)
(30|30)
(31|30)
(32|30)
(33|30)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(34|30)
(35|30)
(36|30)
(37|30)
(38|30)
(39|30)
(46|30)
(47|30)
(48|30)
(49|30)
(0|31)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(1|31)
(2|31)
(11|31)
(12|31)
(23|31)
(24|31)
(25|31)
(26|31)
(27|31)
(28|31)
(29|31)
(30|31)
(31|31)
(32|31)
(33|31)
(34|31)
(35|31)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(36|31)
(37|31)
(0|32)
(1|32)
(2|32)
(3|32)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(4|32)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(5|32)
(8|32)
(10|32)
(11|32)
(23|32)
(24|32)
(25|32)
(26|32)
(27|32)
(28|32)
(29|32)
(30|32)
(31|32)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(32|32)
(33|32)
(34|32)
(36|32)
(39|32)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(40|32)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • desert ""
(0|33)
(1|33)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(2|33)
(3|33)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(4|33)
(11|33)
(23|33)
(24|33)
(25|33)
(26|33)
(27|33)
(28|33)
(29|33)
(30|33)
(31|33)
(32|33)
(33|33)
(34|33)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(35|33)
(36|33)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(39|33)
(40|33)
(42|33)
(43|33)
(44|33)
(0|34)
(1|34)
(2|34)
(3|34)
(10|34)
(11|34)
(22|34)
(23|34)
(24|34)
(25|34)
(26|34)
(27|34)
(28|34)
(29|34)
(30|34)
(31|34)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(32|34)
(33|34)
(34|34)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(38|34)
(39|34)
(40|34)
(41|34)
(42|34)
(43|34)
(44|34)
(45|34)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(47|34)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • brush ""
(49|34)
(0|35)
(1|35)
(2|35)
(3|35)
(8|35)
(9|35)
(10|35)
(22|35)
(23|35)
(24|35)
(26|35)
(27|35)
(28|35)
(29|35)
(30|35)
(31|35)
(32|35)
(33|35)
(34|35)
(37|35)
(38|35)
(39|35)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(40|35)
(41|35)
(42|35)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(43|35)
(44|35)
(47|35)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(48|35)
(49|35)
(1|36)
(2|36)
(3|36)
(8|36)
(22|36)
(23|36)
(24|36)
(25|36)
(27|36)
(28|36)
(29|36)
(30|36)
(31|36)
(32|36)
(33|36)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(34|36)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(37|36)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(38|36)
(39|36)
(40|36)
(41|36)
(42|36)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(43|36)
(44|36)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(46|36)
(47|36)
(48|36)
(49|36)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • brush ""
(2|37)
(3|37)
(4|37)
(5|37)
(7|37)
(23|37)
(24|37)
(25|37)
(27|37)
(28|37)
(30|37)
(31|37)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(32|37)
(33|37)
(34|37)
(36|37)
(37|37)
(38|37)
(39|37)
(40|37)
(41|37)
(42|37)
(43|37)
(46|37)
(47|37)
(48|37)
(49|37)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • brush ""
(4|38)
(5|38)
(6|38)
(23|38)
(24|38)
(25|38)
(26|38)
(27|38)
(28|38)
(29|38)
(30|38)
(31|38)
(32|38)
(33|38)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 3 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(34|38)
(36|38)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(37|38)
(38|38)
(39|38)
(40|38)
(41|38)
(42|38)
(43|38)
(46|38)
(47|38)
(48|38)
(49|38)
(25|39)
(26|39)
(27|39)
(28|39)
(29|39)
(30|39)
(31|39)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(32|39)
(33|39)
(34|39)
(36|39)
(37|39)
(39|39)
(40|39)
(41|39)
(42|39)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(43|39)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(48|39)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(49|39)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(26|40)
(27|40)
(28|40)
(29|40)
(30|40)
(31|40)
(32|40)
(33|40)
(34|40)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 1 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(36|40)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(37|40)
(38|40)
(39|40)
(40|40)
(41|40)
(42|40)
(43|40)
(44|40)
(45|40)
(46|40)
(49|40)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(27|41)
(28|41)
(29|41)
(30|41)
(31|41)
(32|41)
(33|41)
(34|41)
(36|41)
(37|41)
(38|41)
(39|41)
(40|41)
(41|41)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(42|41)
(43|41)
(44|41)
(45|41)
(46|41)
(47|41)
(19|42)
(20|42)
(27|42)
(28|42)
(29|42)
(30|42)
(31|42)
(32|42)
(33|42)
(34|42)
(43|42)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(44|42)
(46|42)
(47|42)
(48|42)
(49|42)
(27|43)
(28|43)
(29|43)
(30|43)
(31|43)
(32|43)
(33|43)
(34|43)
(35|43)
(45|43)
(46|43)
(48|43)
(49|43)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(16|44)
(21|44)
(26|44)
(28|44)
(29|44)
(30|44)
(31|44)
(32|44)
(33|44)
(34|44)
(35|44)
(39|44)
(40|44)
(41|44)
(42|44)
(43|44)
(47|44)
(48|44)
(16|45)
(17|45)
(21|45)
(27|45)
(28|45)
(31|45)
(32|45)
(33|45)
(34|45)
(35|45)
(38|45)
(39|45)
(40|45)
(41|45)
(42|45)
(43|45)
(44|45)
(45|45)
(46|45)
(48|45)
(49|45)
(16|46)
(17|46)
(21|46)
(30|46)
(32|46)
(33|46)
(34|46)
(37|46)
(38|46)
(39|46)
(45|46)
(46|46)
(47|46)
(48|46)
(49|46)
(14|47)
(15|47)
(16|47)
(17|47)
(21|47)
(22|47)
(36|47)
(37|47)
(38|47)
(39|47)
(40|47)
(41|47)
(42|47)
(43|47)
(47|47)
(48|47)
(49|47)
(14|48)
(15|48)
(16|48)
(17|48)
(20|48)
(22|48)
(32|48)
(33|48)
(34|48)
(35|48)
(36|48)
(43|48)
(44|48)
(45|48)
(46|48)
(47|48)
(14|49)
(15|49)
(16|49)
(17|49)
(18|49)
(19|49)
(21|49)