Creator: Gnat the Gnu Email: gnu@foo.bar Date: Mon Mar 14 12:17:28 2005

outdoor1
width50
enter_y1
enter_x1
difficulty1
nameworld_129_101
file_format_version1
height50
reset_timeout7200

(10|31)
(2|32)
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(1|33)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(2|33)
(3|33)
(4|33)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • brush ""
(5|33)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(6|33)
(7|33)
(8|33)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(12|33)
(0|34)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(1|34)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • brush ""
(6|34)
(7|34)
(8|34)
(9|34)
(10|34)
(12|34)
(0|35)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(3|35)
(4|35)
(5|35)
(6|35)
(7|35)
(8|35)
(9|35)
(10|35)
(12|35)
(13|35)
(0|36)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(2|36)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(3|36)
(7|36)
(8|36)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(10|36)
(12|36)
(13|36)
(0|37)
  • house2_east "住居"

    layoutstyle onion exitstyle door floorstyle darkwood wallstyle eastern monsterstyle city dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(2|37)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(3|37)
(7|37)
(10|37)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(12|37)
(13|37)
(14|37)
(3|38)
(7|38)
(9|38)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • grass ""
(12|38)
(13|38)
(14|38)
(15|38)
(0|39)
(1|39)
(3|39)
(4|39)
(5|39)
(6|39)
(7|39)
(9|39)
  • house2_east "住居"

    floorstyle darkwood exitstyle door wallstyle eastern monsterstyle chaos dungeon_level 10 dungeon_depth 1 decorstyle easternsimple

    slaying =>
  • grass ""
(11|39)
(12|39)
(13|39)
(14|39)
(15|39)
(0|40)
(1|40)
1
(11|40)
(12|40)
(13|40)
(14|40)
(15|40)
1
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(15|41)
(7|42)
(8|42)
(10|42)
(11|42)
(12|42)
(13|42)
(15|42)
(1|43)
  • house1_east "住居"

    floorstyle lightwood exitstyle door wallstyle eastern monsterstyle city dungeon_level 6 dungeon_depth 1 decorstyle furniture

    slaying =>
  • flagstone "grass" face => grass.x11 name_pl => grass
(2|43)
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